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<blockquote data-quote="Northeast" data-source="post: 383077" data-attributes="member: 8209"><p>Highway1 - I was hoping you'd come back and add a bit more info.</p><p></p><p>Difficult ground mode does seem to cut out a lot of targets - but often normal ground mode is just too noisy. </p><p></p><p>I was wondering if you tried Difficult/General together on those deeper pieces that Difficult/High Yield could not hear? </p><p></p><p>I have found several deeper, larger targets in Difficult/General that did not make a sound with Difficult/High Yield. Jonathon Porter has said that he has found the Diificult/General combo to be better on those larger, deeper bits and going by the Z manual the General gold mode is really designed for those pieces 5-50 grams rather than the 0.1 - 5 gram pieces which High Yield targets. </p><p></p><p>If you are ever out that way again it'd be great to hear if Difficult/General gets the goods. </p><p></p><p>Cheers :Y:</p></blockquote><p></p>
[QUOTE="Northeast, post: 383077, member: 8209"] Highway1 - I was hoping you'd come back and add a bit more info. Difficult ground mode does seem to cut out a lot of targets - but often normal ground mode is just too noisy. I was wondering if you tried Difficult/General together on those deeper pieces that Difficult/High Yield could not hear? I have found several deeper, larger targets in Difficult/General that did not make a sound with Difficult/High Yield. Jonathon Porter has said that he has found the Diificult/General combo to be better on those larger, deeper bits and going by the Z manual the General gold mode is really designed for those pieces 5-50 grams rather than the 0.1 - 5 gram pieces which High Yield targets. If you are ever out that way again it'd be great to hear if Difficult/General gets the goods. Cheers :Y: [/QUOTE]
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Metal Detecting for Gold
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