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<blockquote data-quote="Deepseeker" data-source="post: 577154" data-attributes="member: 13321"><p>It's not so much about wear and breaking Evie/Bee, it's the moving around of a big DD on the end of a flimsy stick. As I said earlier, that's not Minelabs fault, the structure was never designed to take such a big solid DD. If I could end up with a unit that doesn't break or fall to pieces on every second or third day trip I'd be happy <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big Grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Deepseeker, post: 577154, member: 13321"] It's not so much about wear and breaking Evie/Bee, it's the moving around of a big DD on the end of a flimsy stick. As I said earlier, that's not Minelabs fault, the structure was never designed to take such a big solid DD. If I could end up with a unit that doesn't break or fall to pieces on every second or third day trip I'd be happy :D [/QUOTE]
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